We encourage starting new projects and exploring new ideas, even if that reveals how terrible we are at what we do. We encourage documenting the development process and learning from mistakes by creating postmortems.
We like to be as open as possible with the community unless there's a good reason not to.
available to the public, may still be in development
Hardcore survival game for the PC.
Ultra moddable physics sandbox
Easy to use Steamworks library for C#
Block based sandbox game in Virtual Reality.
in development, ranging from projects being seriously worked on for release to side projects/experiments
Experiments with our own C# engine built in Unreal Engine
Destroy your enemies. Bit by Bit! Pixel by Pixel!
Project : Tile
Turn based, 1 on 1 tactics.
Cooperative burglar game
Build your zeppelins and take to the sky.
Multiplayer Coop Game
Stone age simulation
Crime? Zombies? Drugs?
A medieval sword & sorcery fantasy game, built using the systems we developed for Rust.
Third person action game combining melee combat, platforming and exploration.
no longer being developed and probably never will be
Build maps and stuff.
Roll around and eat anything smaller than you and avoid anything bigger than you
Games within a game game, which refuses to die
Sneaking and electronics and stuff
Drive around a map picking up odd jobs and earning cash.